commit 48e1866c3e679343c6f9e4c43775894e122ef1ff
parent 70bc23d69d140855498ac05ec97d984194851b9d
Author: Michael Neuper <73108749+michaelneuper@users.noreply.github.com>
Date: Mon, 17 Oct 2022 14:51:24 +0200
remove redundant method
Diffstat:
| M | src/model/Player.java | | | 124 | ++++++++++++++++++++++++++++++++++++++++---------------------------------------- |
1 file changed, 62 insertions(+), 62 deletions(-)
diff --git a/src/model/Player.java b/src/model/Player.java
@@ -48,71 +48,71 @@ public class Player extends Person {
// this.balance = balance; // TODO: is neccesary?
}
- /**
- * Allows the player to decide to hit or stand
- *
- * @param deck deck to draw from
- * @param discard deck to discard to
- */
- public void makeDecision(Deck deck, Deck discard) {
-
- int decision = 1; // default decision is to stand
- boolean doubleDown = false;
- // 0 = stand
- // 1 = hit
- // 2 = double
-
- if(doubleDown) {
- // TODO: add message dialog saying they can't hit
- return; // don't allow them to hit again if they double
- }
-
- if(this.getHand().calculateValue() > 20) {
- return; // return if they have blackjack or busted
- }
-
- switch(decision) {
- case 0 : // stand
-// this.makeDecision(deck, discard);
- return;
- case 1 : // hit
- this.hit(deck, discard); // hit deck and discard
- break;
- case 2 : // double
- // TODO: double bet in gui
- doubleDown = true;
- this.hit(deck, discard);
- break;
-
- }
-
- // boolean getNum = true;
-
-// while(getNum) {
-// try {
-// System.out.println("Would you like to Hit[1] or Stand[2]");
-// decision = input.nextInt();
-// getNum = false;
-
-// } catch (Exception e) {
-// System.out.println("Error:\n" + e);
-// input.next();
-// }
+// /**
+// * Allows the player to decide to hit or stand
+// *
+// * @param deck deck to draw from
+// * @param discard deck to discard to
+// */
+// public void makeDecision(Deck deck, Deck discard) {
+//
+// int decision = 1; // default decision is to stand
+// boolean doubleDown = false;
+// // 0 = stand
+// // 1 = hit
+// // 2 = double
+//
+// if(doubleDown) {
+// // TODO: add message dialog saying they can't hit
+// return; // don't allow them to hit again if they double
// }
-
- // if they decide to hit
-// if (decision == 1) { // TODO: add option to double
//
-// this.hit(deck, discard); // hit the deck and discard
+// if(this.getHand().calculateValue() > 20) {
+// return; // return if they have blackjack or busted
+// }
//
-// if(this.getHand().calculateValue() > 20) {
-// return; // return if they have blackjack or busted
-// } else {
-// this.makeDecision(deck, discard); // allow them to hit or stand if they don't have 21 or blackjack
-// }
-// } else {
-// System.out.println("You stand."); // assume they stand if they hit a number other than 1
+// switch(decision) {
+// case 0 : // stand
+//// this.makeDecision(deck, discard);
+// return;
+// case 1 : // hit
+// this.hit(deck, discard); // hit deck and discard
+// break;
+// case 2 : // double
+// // TODO: double bet in gui
+// doubleDown = true;
+// this.hit(deck, discard);
+// break;
+//
// }
- }
+//
+// // boolean getNum = true;
+//
+//// while(getNum) {
+//// try {
+//// System.out.println("Would you like to Hit[1] or Stand[2]");
+//// decision = input.nextInt();
+//// getNum = false;
+//
+//// } catch (Exception e) {
+//// System.out.println("Error:\n" + e);
+//// input.next();
+//// }
+//// }
+//
+// // if they decide to hit
+//// if (decision == 1) { // TODO: add option to double
+////
+//// this.hit(deck, discard); // hit the deck and discard
+////
+//// if(this.getHand().calculateValue() > 20) {
+//// return; // return if they have blackjack or busted
+//// } else {
+//// this.makeDecision(deck, discard); // allow them to hit or stand if they don't have 21 or blackjack
+//// }
+//// } else {
+//// System.out.println("You stand."); // assume they stand if they hit a number other than 1
+//// }
+// }
}